Earlier technical projects and legacy platforms are preserved here as part of a personal archive. These projects reflect the evolution of technical experimentation and practitioner-led development over time.
Football Crazy (1993–1998)
Football Crazy was a rule-driven Play-by-Mail football management simulation developed and operated during the 1990s.
Before widespread internet access, managers submitted weekly team selections and tactical instructions by post. A custom-built simulation engine processed each fixture, generating match events, performance outcomes, and structured reporting based entirely on pre-submitted decisions.
The project reflects early experimentation with automated processing, decision modelling, and systems-based simulation.
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